Shader compilation issue, as well as story and performance bugs were addressed.
To cut the story short, here is the list:
- Fixed crashes and freeze on shaders compilation
- Fixed memory leak occurred at Rostok location
- Fixed performance degradation when shooting/aiming on saves with long playtime
- Implemented fixes, that should solve the problem causing saves to be lost on Xbox
- Fixed a random crash related to UI animations.
A fight with the Shader Compilation was among the hardest for all of us in recent days. Please, if your particular shader compilation issue is still present — let us know via our Tech Support Hub. This is also the best place to report other bugs and “anomalies” that are not supposed to be in the Zone.
https://support.stalker2.com/hc
Thanks a lot for staying with us and with the Zone. We continue working on the future update, and monitor your comments and feedback.
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