Hubs are islands of relative calm and safety where you can rest and prepare for your next expedition into the Zone.
Here's what you can do in the hubs:
- Trade - replenish your stock of ammunition and medicine and sell anything you don't need
- Get treatment - visit a doctor, heal wounds and remove radiation contamination
- Repair and upgrade weapons and armor - visit the local technician
- Sleep - Sleep will restore your health, stamina, and remove some of the negative effects.
- Find a job - learn about tasks that will help you earn money, get rare equipment, or find valuable artifacts. You can take recurring tasks from merchants or bartenders; these tasks will always come in handy if you're broke.
- Communicate with other stalkers - find out useful information and the latest news of the Zone, sit by the fire, listen to the radio
- Use the player's stash
- Use the services of a guide
- Hide from Emissions - there are always suitable shelters in the hubs.
Despite the fact that the hubs seem relatively safe, always be alert - the danger in the Zone never disappears completely. We do not recommend attacking anyone in the hubs, as in such cases, all of their inhabitants will become hostile.
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